The Assemblage of Cheating: Considering Cheating in MMORPG as an Imbroglio

Special Report
By Stefano De Paoli, Aphra Kerr
English

This paper examines the phenomenon of cheating in Massive Multiplayer Online Role Playing Games (MMORPG), via the concept of assemblage. It criticizes the essentialist character of the most common definition of cheating as actions from which cheaters derive an unfair advantage. The authors propose, instead, to consider cheating from an empirical point of view, as the product of mutual relations established between the various elements composing an MMORPG. They focus specifically on what produces and actualizes relations between the game architecture, the code, and the legal documents. The notion of a socio-technical imbroglio is presented as a new basis for an alternative definition of cheating in online games.

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